PACK FOR THE NEXT ROOM / 0124

Satchel Expedition

Scout tests swords, armored guard tests shields, final beast tests both. Pack the 3×3 bag from limited stock. Rations heal before combat and are consumed.

Score
Rooms
Health

⚔ two-cell sword · ◇ two-cell shield · ✚ ration

How to play & accessibility

Scout tests swords, armored guard tests shields, final beast tests both. Pack the 3×3 bag from limited stock. Rations heal before combat and are consumed. Undo recovers after failure. Restart resets everything. No timer. Aiming and rejected actions are free. Resource tools state their cost in the HUD.

Tap or click. Tab, Enter and Space activate controls; arrow keys move board focus.

Core gameplay runs locally. Published playtests include approved Google Analytics (G-FG52JBJRPS), which makes network requests.